One of the main features of the game is the option of realistic ballistics, involving factors such as bullet drop, wind strength, and breathing when attempting a shot. Sniping gameplay is in first person scope view, whereas movement and use of all other weapons is in third person view. When the player makes an extreme sniper shot, the view follows the path of the bullet in slow motion, while the camera rotates around the bullet. The game is unlike most other first or third person shooters in that most of the gameplay involves stealth and patience, punctuated by a sniper. To reinforce the 'stealth' aspect, there is a camouflage index measured in percentage that displays the visibility of the protagonist.
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