30 May 2009

Dead to Rights 2 - Hell to Pay



Dead to Rights 2 - Hell to Pay Dead to Rights II details the events before the first installment of the series, with beat cop Jack Slate and his K-9 cohort Shadow combing the squalid alleys of Grant City for clues about the abduction of an important city official. Before long, all hell breaks loose, and Jack and Shadow must take on a powerful mob in the fight of their lives to break the city’s spiral of betrayal and corruption.
General Features:

Jack's K-9 fighting companion, Shadow, assists in combat and retrieves items during fighting; 13 brutal new disarm moves to take down enemies in the heat of battle; lightning fast melee fighting system allows jack to collect and use melee weapons throughout his environment, including bats, pipes, 2x4s, machetes and swords; innovative 360 degree fighting engine allows jack to engage enemies on all sides with special punches, kicks and brutal weapon attacks; jack's massive arsenal now includes heavy artillery such as mini-guns and shoulder-mounted rpgs. Also at jack's disposal are devastating land mines, fl?chette grenades that shred human flesh and shotguns with incendiary shells to set your enemies ablaze; cinematic bullet-time game play lets jack take out enemies with breathtaking, slow-motion dives and dodges.


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