22 November 2008

World Of Goo - Skidrow


World Of Goo - Skidrow
PC Game | 92 MB

The game is built around the idea of creating large structures using balls of goo. It is based on the prototype game Tower of Goo developed for Kyle Gabler’s rapid game prototyping Experimental Gameplay Project. The game is divided into five chapters, each containing several levels. Each level has its own graphical theme and music, giving it unique atmosphere. There is also a bonus meta-game called World of Goo Corporation, whose objective is to build the highest tower using goo balls which the player collected through the course of the game. Players from all over the world can compete, as the height of the tower and number of goo balls used are being constantly uploaded to the 2D Boy server.

The overall World of Goo is split up into a number of chapters, each containing a number of levels. The chapters are set over the course of a year in the World of Goo.

The six chapters are:
* Chapter 1: The Goo Filled Hills (Summer)
* Chapter 2: Little Miss World Of Goo (Fall)
* Chapter 3: Cog In The Machine (Winter)
* Chapter 4: Information Superhighway (”Meanwhile…”)
* Chapter 5: End Of The World (Spring)
* Chapter 6: Moon Chapter (Retail only).

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